![]() Mega Man 8 (1997, PlayStation and Sega Saturn) But I still feel unmitigated joy when I summon the Rush Adaptor and jet around. Enemies are bullet-sponges, and I expect the final fight with Dr Wily was designed on a coffee-sopped paper napkin. Its visuals also strike a pleasing balance between "friendlier and more colorful than the X games" and "someone in the art department took one too many sips of hippie water." I love its giant enemies, its jaunty soundtrack, and its clever stage design. It has a highly unique look and sound that Capcom adopted towards the end of the SNES' life, then dropped for the 32-bit era. They couldn't understand why Mega Man's skillset would go backward, and I suppose I can understand their irritability. It's easy to see what Capcom was going for, but reviewers and fans were clearly confused. He moves a little slower, and he's a little heavier. Unlike his future-brother, X, Mega Man has no wall-jumping capabilities, and no dash. By the time Mega Man 7 came out, Mega Man X and Mega Man X2 were already on the SNES – and whereas both those games made a point of advancing Mega Man's classic NES mechanics, Mega Man 7 made a point of going back to them. Mega Man 7 doesn't top many fans' "Best Of" lists, but I think it's more a victim of bad timing than poor programming. Just let me get equipped with my spectacles and thoughtful grimace. ![]() Let's break down each game in the collection, then go over the features of the collection itself. It's one of those sacks that has an illustration of a farm and a horse. In other words, Capcom had a chance to dress up these rare gems from its history, but it slapped a potato sack on them instead. Legacy Collection 2 also marks the first time either game is available on Steam. Mega Man 7 can be bought on Virtual Console, but Mega Man 8 is a PSOne Classic (meaning you can only grab it for PlayStation 3, PSP, or PS Vita), and even though Mega Man 9 and 10 can be bought on the PlayStation Store and Xbox Marketplace, neither will play on current-gen hardware. Here's what makes Mega Man Legacy Collection 2 a tough game to review, though: The games themselves are great, and unlike Mega Man 1 through 6, they're not easy to find outside of this collection. Even most of the handy-dandy game features Digital Eclipse cooked up for Legacy Collection and Disney Afternoon Collection are gone, and sorely missed. But there's a noticeable lack of effort in the bells and whistles that ought to bind the collection together. ![]() It's not a bad collection – it's certainly not as dismal as 2004's Mega Man Anniversary Collection – and the games' emulation is solid. I tried to avoid telling myself, "Capcom saw how well-received the first collection is, and it wants to cash-in while saving a few bucks in the bargain." There's no beating around the Planty, though: Barely a stitch of the love and charm we've come to expect from Digital Eclipse's collections made it into Mega Man Legacy Collection 2. Then official word came in: Mega Man Legacy Collection 2 is an in-house job from Capcom. When we got news about Mega Man Legacy Collection 2, we assumed Digital Eclipse would gather up Mega Man 7, Mega Man 8, Mega Man 9, and Mega Man 10 with the same passion and care it showed to the first collection and the Disney Afternoon Collection. Digital Eclipse's Disney Afternoon Collection likewise does a loving job of bundling together some of Capcom's best work. 2015's Mega Man Legacy Collection from Digital Eclipse put on a great show, its only real failing being the lack of games beyond Mega Man 6. At least we can visit and re-visit Mega Man's best years through game collections. Know how long it's been since Mega Man 10 came to the Xbox 360, PlayStation 3, and Wii? Seven years.Īll right. During that three-year stretch without a Mega Man or X game, we assumed the franchise was dead. Mega Man X4 came to the PlayStation and Sega Saturn in 1997, and Mega Man X5 came to the PlayStation in 2000. Here's a funny story from a Mega Man fandom old-fish. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. Processor: Intel® Core™ i5 3570 3.4GHz or AMD equivalent or betterThis article first appeared on USgamer, a partner publication of VG247.Sound Card: DirectSound (DirectX® 10.0c or better)Īdditional Notes: *Recommended Controller Xbox 360 Controller (Windows®7/8/8.1) Xbox One Wireless Controller (Windows®10) *Internet connection required for game activation.Graphics: NVIDIA® GeForce® GTX 660 or ATI Radeon™ HD 7850.Processor: Intel® Core™ i3 550 3.2GHz or AMD equivalent or better.Requires a 64-bit processor and operating system.
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